SCADteam

A decentralized collaboration platform where students are offered transparent and reliable project manage and collaborate tool

Savannah College of Art and Design

Problem Statement

Many students have difficulties working in teams, issues like different points of views, conflicts of interests, different cultures, lack of appropriate communication, etc.

Opportunity

To develop a solution that alleviates friction during team collaboration while also fostering the development of skills for students to become better team players.

Duration

June, 2022 - November, 2022

My Role

Project management, UX/UI design, UX research

Here are some interactive prototypes!

Create a Project

We even made “Create a Project/Team“ fun and easy. 🎉

Enter a Project

We applied swipe left & right to switch the view between Project and My Task.

Create Tasks, Add Checkpoints, Share Notes

Having all the project-related information in one app helps the team save some effort.

Project Management

Edit project information, and team information all in one place.

Find Project-Join, or Post Your Project 📝

Connect with People

Begin by connecting people within the school to make the network more secure and trustworthy.

How Did We Get There?

Design Process

Research

How did we start?

We first looked up the theories the organizations and corporations are currently adopting to base on, so we could better understand the collaboration framework. There are tons of collaboration platforms/tools in the market, but there’s a lack of academic-oriented and task-based tools, which can focus serve student population. In this position map, we visually displayed the competitors, we picked two variables: Business-orientated, Academic-orientated, and Task-based, Text-based, to identify our opportunity. We have had various software and tools to help people manage their work and job, but no specific tool is designed for student use only.

Interview Data Points

We interviewed students and professors across 10 different majors to gain a deep understanding of how they usually collaborate, what challenges they usually face. We mapped out the information from desk research and data points we got from surveys and interviews, reorganized and grouped them, we found there are three major components that exist in teamwork, they are Project Management, Team Management, and Team Members. Under each group, there are elements that involve team/project management efficiency.

We designed around our self-generated prompt: How might we help team members stay on the same page?

Teamwork Behavior Pattern

We first mapped out the phases that students would experience in their teamwork process, plus Design itself is an iteration process. From Setting a goal to Reflecting, they exist in a loop, that was the reason why we indicated like that (see below). And we listed out the factors that could cause students if they would be on the same page or not.

Design

How did we make it?

We're eager to brainstorm and innovate, as you never know what groundbreaking ideas may emerge! Building on our research insights and the prevailing collaborative trends, we aim to develop a mobile application that streamlines collaboration processes and reduces friction.

After landing on the format of the idea, we created the low-fi and conducted the first round of usability testing. From the test, we found one important result:

  • being able to work on individual projects is as important as working on school projects, as it can enhance the portfolio and practice skills.

The Solution

The Final Solution Gallery